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I will use this page to give some very general guidelines, but be aware of two things. First, that these are only guidelines, and not laws. A book I own called Used 3.0: The Internet Design Project contains a longish essay complaining that some usability guidelines are followed so slavishly that truly innovative web design is being crushed under their weight. I think that's a slight exaggeration, but it's a fair point nevertheless. A usable web site is one that's easy to use, whether it follows the recommendations or not. And on that topic... ...the only real way of finding out whether your web site is easy to use is to ask your users. If you ever get involved in any major web design project (say, something the size of this site), you could gather the opinions of users before, during and after the implementation of the site. Beforehand, you might ask friends or colleagues to try out a draft version of the site as a visitor would and tell you if there are any problems. (Earlier versions of this site were tested out by such a "proxy user" - a student who did not previously know about web design and followed the course materials as a student would. She got paid quite well for it too!) After implementation, you could solicit feedback from visitors by e-mail. More sophisticated techniques are also available, such as monitoring how visitors move around the site using other software, although you'll need specialist technical knowledge (or help) to do so. The point I'm trying to make is that, in the end, it's your site. Each web site is different, therefore, the criteria by which its effectiveness can be judged are different. With those reservations in mind, however, here are some general guidelines for usability:
Some usability guidelines are, however, written only with the corporate web in mind, characterised as a viciously cut-throat place where you have about twenty seconds to convince a casual visitor that your site is the bee's knees otherwise they will go away again, never to return. That may indeed be true sometimes but in other cases you know more about your audience. This site is a good example as you guys are something of a "captive audience" and are far more likely to spend time exploring this pretty large and complex site, finding your own "landmarks" and preferred routes to bits of information. This is why I said that the best way to work out whether a site is usable is only by actually implementing it and then seeing what people think. For more information on usability try the site http://www.usableweb.com/ which will open in the second browser window. |
Material on this site is © Drew Whitworth, 2005 Permission will usually be given to reproduce material from this site for non-commercial purposes, if credit is given. For enquiries, e-mail Drew at andrew [dot] whitworth [at] manchester [dot] ac [dot] uk.