The interesting text files one can edit to control the models are:
xxxx.smd | File containing description of which images and points should be used
to build model,
and the parameters to be used during model building (eg number of pixels, number of modes etc) |
xxxx.aamprops | File containing description of how to build an Active Appearance Model |
xxxx.parts | Description of connectivity between points. This is used for display and sometimes to describe which areas to represent in an appearance model. |
xxxx.pts | Description of landmark points. |
xxxx.tri | Description of triangles (used to define regions for texture models). |
The binary files (which should only be generated by the tools described elsewhere) include
xxxx.apm | Multi-Resolution Appearance Model |
xxxx.aam | Active Appearance Model (requires xxxx.apm to exist) |